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  • Book
  • © 2010

The Design of Material, Organism, and Minds

Different Understandings of Design

  • Design as a key step in different disciplines of science, engineering, management, and architecture
  • Systematic approach towards finding appropriate design methods
  • Design and the Evolution of appropriate design processes
  • Includes supplementary material: sn.pub/extras

Part of the book series: X.media.publishing (XMEDIAPUBL)

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Table of contents (12 chapters)

  1. Front Matter

    Pages i-xv
  2. Introduction

    1. Front Matter

      Pages 1-1
    2. Why Is Design Important?

      • Silke Konsorski-Lang, Michael Hampe
      Pages 3-18
  3. Design of Objects & Materials

    1. Front Matter

      Pages 20-20
    2. MINI: Empathetic Design for the Future

      • Gert Hildebrand
      Pages 29-38
    3. The Design and Development of Computer Games

      • Markus Gross, Robert W. Sumner, Nils Thürey
      Pages 39-51
    4. Drug Design: Designer Drugs

      • Gerd Folkers, Elvan Kut, Martin Boyer
      Pages 53-63
  4. Design of Environments for Living

    1. Front Matter

      Pages 86-86
    2. The Theory of Dialogical Design

      • Meinhard von Gerkan
      Pages 87-93
    3. ETH Future Cities Simulation Platform

      • Jan Halatsch, Antje Kunze, Remo Burkhard, Gerhard Schmitt
      Pages 95-108
    4. Iterative Landscapes

      • Christophe Girot, James Melsom, Alexandre Kapellos
      Pages 109-115
  5. Design of Minds

    1. Front Matter

      Pages 118-118
    2. Applied Virtuality

      • Vera Bühlmann
      Pages 119-130
    3. Text Design: Design Principles for Texts

      • Wibke Weber
      Pages 131-141
  6. Back Matter

    Pages 155-156

About this book

Design is eminent throughout different disciplines of science, engineering, humanities, and art. However, within these disciplines, the way in which the term design is understood and applied differs significantly. There still is a profound lack of interdisciplinary research on this issue. The same term is not even guaranteed to carry the same meaning as soon as one crosses over to other disciplines. Therefore, related synergies between disciplines remain largely unexplored and unexploited.This book will address design in the hope of promoting a deeper understanding of it across various disciplines, and to support Design Science as a discipline, which attempts to cover the vast number of currently isolated knowledge sources.

Reviews

From the reviews:

“This book is a collection of essays on design … . The introduction … clearly outlines the objective of the book and summarizes the main points of each of the eleven chapters that follow. People with a general interest in design … want to look it up as an account of practitioners about their fields of expertise. … it might be found interesting by those who … seek an introduction to some of the diverse ways in which design manifests itself throughout our contemporary culture.” (Jorge Frascara, Information Design Journal, Vol. 18 (3), 2010)

“This set of papers attempts to create that concept through an eclectic set of examples: the design of the MINI automobile, computer games design, intelligent materials, drug design, architecture, and so on. … The chapters are written by different authors who clearly come from different backgrounds. This is good in terms of giving the book an interdisciplinary feel … . The individual chapters are interesting, and most have several brief case studies from the field at hand … .” (Joan Horvath, ACM Computing Reviews, January, 2011)

Editors and Affiliations

  • ETH Zürich, Zurich, Switzerland

    Silke Konsorski-Lang

  • Abt. Philosophie, ETH Zürich, Zürich, Switzerland

    Michael Hampe

About the editors

Since March 1st, 2008, Silke Konsorski-Lang has been Institute and Research Coordinator at the Institute for Visual Computing in the Department of Computer Science at the ETH Zurich. Prior to this, she was Managing Director of the Competence Center for Digital Design & Modeling. She earned her PhD degree (Dr.sc.techn.) at the ETH Zurich for her work on the investigation of video systems, especially 3D videos, in the field of architecture.

Since October 1st, 2003, Michael Hampe has been full Professor of Philosophy in the Department of Humanities, Social and Political Sciences at the ETH Zürich. He studied Philosophy, Psychology and German Literature in Heidelberg and Cambridge and got his M.A. in Heidelberg in 1984. From 1984 to 1989 he studied Biology, specializing in Neurobiology and Genetics, and was employed as assistant in Philosophy, both at Heidelberg University.

Bibliographic Information

Buy it now

Buying options

eBook USD 64.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book USD 84.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access