ABSTRACT

Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done quickly and efficiently.

Michael McCarthy offers a goldmine of artistic inspiration, timesaving tips & tricks, and step-by-step walkthroughs—you’ll wonder how you every got by without it! This new edition has been completely revamped for 3ds Max 2015. Start animating today with detailed tutorials, source files, bitmaps, and video demonstrations—all featured on the companion website.

chapter 1|14 pages

Customization and UI

chapter 2|16 pages

Basics

chapter 3|30 pages

Modeling

chapter 4|18 pages

Character Modeling

chapter 5|30 pages

Materials

chapter 6|22 pages

Lighting & Shadows

chapter 7|10 pages

Reflections

chapter 8|12 pages

Glass

chapter 9|28 pages

Animation

chapter 10|24 pages

Character Animation

chapter 11|18 pages

MAXScript

chapter 12|26 pages

Rendering

chapter 13|14 pages

Plugins

chapter 14|14 pages

Parameter Wiring

chapter 15|26 pages

Special Effects