Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 14455)
Included in the following conference series:
Conference proceedings info: ICEC 2023.
Access this book
Tax calculation will be finalised at checkout
Other ways to access
Table of contents (48 papers)
-
Player Engagement and Analysis
-
Serious Gameplay
-
Entertainment Methods and Tools
Other volumes
-
Entertainment Computing – ICEC 2023
Keywords
About this book
This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15–17, 2023.
The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and 10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment.
.
Editors and Affiliations
Bibliographic Information
Book Title: Entertainment Computing – ICEC 2023
Book Subtitle: 22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15–17, 2023, Proceedings
Editors: Paolo Ciancarini, Angelo Di Iorio, Helmut Hlavacs, Francesco Poggi
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-981-99-8248-6
Publisher: Springer Singapore
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: IFIP International Federation for Information Processing 2023
Softcover ISBN: 978-981-99-8247-9Published: 14 November 2023
eBook ISBN: 978-981-99-8248-6Published: 13 November 2023
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XVII, 529
Number of Illustrations: 27 b/w illustrations, 172 illustrations in colour
Topics: Personal Computing, Artificial Intelligence, Computer Imaging, Vision, Pattern Recognition and Graphics, User Interfaces and Human Computer Interaction, Special Purpose and Application-Based Systems, Computer Communication Networks