Bektic, Emir, Bruns, Daniela, Gabriel, Sonja, Kelle, Florian, Pölsterl, Gerhard and Schniz, Felix.
Mixed Reality and Games: Theoretical and Practical Approaches in Game Studies and Education, Bielefeld: transcript Verlag, 2020.
https://doi.org/10.1515/9783839453292
Bektic, E., Bruns, D., Gabriel, S., Kelle, F., Pölsterl, G. & Schniz, F. (2020).
Mixed Reality and Games: Theoretical and Practical Approaches in Game Studies and Education. Bielefeld: transcript Verlag.
https://doi.org/10.1515/9783839453292
Bektic, E., Bruns, D., Gabriel, S., Kelle, F., Pölsterl, G. and Schniz, F. 2020.
Mixed Reality and Games: Theoretical and Practical Approaches in Game Studies and Education. Bielefeld: transcript Verlag.
https://doi.org/10.1515/9783839453292
Bektic, Emir, Bruns, Daniela, Gabriel, Sonja, Kelle, Florian, Pölsterl, Gerhard and Schniz, Felix.
Mixed Reality and Games: Theoretical and Practical Approaches in Game Studies and Education. Bielefeld: transcript Verlag, 2020.
https://doi.org/10.1515/9783839453292
Bektic E, Bruns D, Gabriel S, Kelle F, Pölsterl G, Schniz F.
Mixed Reality and Games: Theoretical and Practical Approaches in Game Studies and Education. Bielefeld: transcript Verlag; 2020.
https://doi.org/10.1515/9783839453292
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